592a55cecc
Event Driven Broker working
2025-09-29 15:41:16 +01:00
de3703c0ab
percent stats fixed
2025-09-27 22:33:47 +01:00
c853018418
base stat overrides
2025-09-27 18:19:56 +01:00
5babe8282e
item definitions (WIP)
2025-09-26 22:52:15 +01:00
5576d1bd12
meta&prefabs
2025-09-26 22:25:31 +01:00
4c85272900
item tier in tooltip + two new item definitions
2025-09-26 21:25:40 +01:00
e9e1a188a5
fix particles + added new loot table script to enemies
2025-09-26 20:55:59 +01:00
73000d8cfb
fix multiple issues based on recent stat and equipment/drop changes
2025-09-26 20:21:25 +01:00
b0c635aaf5
stat & equipment type definitions (WIP)
2025-09-25 17:03:11 +01:00
2ebb21cf9d
stats, items wip
2025-09-23 16:53:21 +01:00
c5ab032ea6
fix built in to urp custom shaders
2025-09-19 19:05:52 +01:00
fc15440afc
UI Updates + small changes
2025-09-18 22:51:31 +01:00
f1bef2485d
Multiple improvements
...
- scrolling combat text
- updated inventory and stat panel UIs
- bugfix regens
- small changes to lighting in skellyard.
2025-09-18 17:40:08 +01:00
a07dc4a75e
inventory UI & camera updates (WIP)
2025-09-15 20:52:27 +01:00
48ab153d62
in-game UI elements updated
2025-09-15 19:29:33 +01:00
15e0f1a5d5
asset icons from store
2025-09-13 20:44:17 +01:00
b585247cf2
stats update
2025-09-13 20:42:27 +01:00
7d756644ac
player movement with new input system
2025-09-10 18:44:00 +01:00
226eae666e
bugfix default unlocked abilities on lvl up
2025-06-13 18:11:48 +01:00
3406b6bfc8
polish + bugfixing
2025-06-10 19:18:05 +01:00
52cf6b6ba7
combat feedback
2025-06-08 19:57:55 +01:00
b30cf49ce7
sfx updates
2025-06-08 12:18:13 +01:00
beb8c96b86
new sfx
2025-06-06 22:08:13 +01:00
872d67bb13
Friendly NPCs First Iteration working
2025-06-02 18:00:18 +01:00
aa9d34b80d
Add variety options for projectile abilities
2025-06-02 12:09:57 +01:00
1e1e371039
minion warrior taunt ability
2025-06-01 20:06:32 +01:00
91e19a52e7
minions update
2025-06-01 19:13:48 +01:00
e41df6dfa7
new character assets + updated vampire skin
2025-06-01 17:22:27 +01:00
50b41b97e0
Combo abilities
2025-06-01 12:19:14 +01:00
a89b53d80a
New Characters updates (WIP)
2025-02-24 18:35:00 +00:00
91d1d75705
Added new characters
2025-02-23 20:05:55 +00:00
fc7b578ab2
Remove photon (cont)
2025-02-21 23:51:46 +00:00
abab0d3cbc
Remove photon
2025-02-21 18:35:51 +00:00
d670515cda
Spirit power auto refresh summons/auras
2025-02-19 12:10:58 +00:00
30aa3f807d
further UI reworks
2025-02-17 18:53:40 +00:00
5c617324ae
minimap texture update + logo update
2025-02-11 19:44:07 +00:00
0c1176bea6
Visuals overhaul
...
- Redone most UIs (WIP)
- New world map
- Game LOGO
- main menus updated (WIP)
2025-02-10 22:13:56 +00:00
d80598bca8
Project reorganize
2025-02-09 18:57:59 +00:00
1d6c55832d
New assets & breakable interface
2025-02-08 23:52:32 +00:00
a2b1949a67
Version update & WFC Map Generation working ingame
2025-02-07 22:54:58 +00:00
2b50ccec94
WavefunctionCollapse algorithm WIP
2025-02-07 18:35:36 +00:00
a5ebd5bf9b
Werewolf class + several new assets
...
- werewolf playable class
- override animations for different claw styles
- ninja character prefab
- several assets and textures
- ice shard now actually is an icicle
2025-01-27 21:03:48 +00:00
b7a7f32fbd
Melee Punch/kick human abilities
...
- Frontal punch ability
- Uppercut ability
- kick ability
- new animations for unharmed combat
- updated cast state on melee/unharmed ability casts
2025-01-26 19:12:04 +00:00
614f4d92c5
Improvements on some aspects
...
- Bonus 5% xp per rep level
- Relative power level values and respective ranks (E-S+)
- small bugfix on ability/class unlock info message
- added less bright light when class is unlocked on character creation screen
- Removed base slashes of other classes from the human possible builds
- New human class specific autocast ability "Sword Art"
- New knight ability "shining light"
2025-01-20 18:49:07 +00:00
9461120386
Rogue-lite progression continued (WIP)
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- ability unlocks (90% done)
- class unlocks (working)
- new human base class
- bugfix small issues
2025-01-19 23:18:07 +00:00
9c136817b3
Updates to rogue-lite mechanics (WIP)
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- visual update on riftraids
- ability unlock system through ability tomes
- (possible) bugfix sprite issue
- player reputation level
2025-01-18 23:14:12 +00:00
d75d51a9c4
Gameplay update
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- Added multiple input modes:
- Point and click (as before)
- WASD + mouse aiming (fully supported) (need QoL for interactables)
- Gamepad controls (partial support)
- Sprite indexer to avoid gamebreaking issues when serializing sprites
- Movement speed penalty on casting abilities instead of fully stopping agent
2025-01-17 20:16:02 +00:00
8db9d99a02
Input updates
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- point and click
- WASD + mouse (WIP)
- Gamepad (WIP)
2025-01-16 19:33:19 +00:00
5ce9c0b3a7
Bugfixes + Weapon Visual handler
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- bugfix build manager on starter builds not correctly assigning keybinders with defaults
- added 2h ranged shoot animation
- added shoot animation type for abilities
- new weapon visual handler swaps visual weapons based on ability queues
2025-01-13 20:48:15 +00:00
f9d27b5b01
New assets and class update
...
- Added new assets, effects and edited existing ones
- Added new Rogue playable class
- Added multiple new rogue abilities both knives and arrows
2025-01-13 18:41:50 +00:00