9 Commits

Author SHA1 Message Date
872d67bb13 Friendly NPCs First Iteration working 2025-06-02 18:00:18 +01:00
abab0d3cbc Remove photon 2025-02-21 18:35:51 +00:00
f9d27b5b01 New assets and class update
- Added new assets, effects and edited existing ones
- Added new Rogue playable class
- Added multiple new rogue abilities both knives and arrows
2025-01-13 18:41:50 +00:00
c286d28fd4 Mage Updates & bugfixing
- Added an option for instant effects to generate class resource per hit for the user
- fixed an issue where some extended ability scripts were not spending all required resources (inheritance issue)
- Added a class-based melee ability for Mages
- Added a class Signature ability for Mages to make use of class resource
2024-07-23 18:24:48 +01:00
981037c83c Bugfix save/load equipments & boss update
- save/load equip and inventory correctly using character name
- added boss behaviours
- added boss unique abilities
2024-07-18 14:57:20 +01:00
888171a4a9 New spell & status & instant effect updates
- burst of hope (second priest ability) added
- instant value effect with modifiers based on targets
- damage income modifier effect added
- status effect option to apply to targets hit
- status effect option to apply to self
2024-07-07 11:44:12 +01:00
81f2ac424e Insane update
Abilities:

- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added

Others:

- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
001bd2095a Many spell VFXs
added new mage aoe over time spell (Blizzard)
2024-07-01 19:56:33 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00