- burst of hope (second priest ability) added - instant value effect with modifiers based on targets - damage income modifier effect added - status effect option to apply to targets hit - status effect option to apply to self
89 lines
3.1 KiB
C#
89 lines
3.1 KiB
C#
using Photon.Pun;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu(fileName = "AoEAbility", menuName = "RiftMayhem/AbilitySystem/Abilities/Area of Effect Ability", order = 0)]
|
|
public class AreaOfEffectAbility : BaseAbility
|
|
{
|
|
public GameObject aoePrefab;
|
|
public LayerMask movementMask;
|
|
|
|
public float lifeSpan;
|
|
public float radius;
|
|
public bool shouldResizeVisuals;
|
|
public float telegraphDelay;
|
|
public bool canHitSelf;
|
|
public bool spawnUnderUser;
|
|
|
|
protected GameObject instantiatedArea;
|
|
private NetworkedAreaOfEffect networkedAreaOfEffect;
|
|
|
|
protected Camera cam;
|
|
protected Ray ray;
|
|
protected RaycastHit hit;
|
|
|
|
protected void Awake()
|
|
{
|
|
cam = Camera.main;
|
|
}
|
|
|
|
public override void Execute(PhotonView user, Taggable userTag)
|
|
{
|
|
base.Execute(user, userTag);
|
|
|
|
if (spawnUnderUser)
|
|
{
|
|
instantiatedArea = PhotonNetwork.Instantiate("Abilities/" + aoePrefab.name, user.transform.position, Quaternion.identity);
|
|
|
|
networkedAreaOfEffect = instantiatedArea.GetComponent<NetworkedAreaOfEffect>();
|
|
|
|
networkedAreaOfEffect.owner = user;
|
|
networkedAreaOfEffect.ownerTag = userTag;
|
|
networkedAreaOfEffect.ability = this;
|
|
networkedAreaOfEffect.radius = radius;
|
|
networkedAreaOfEffect.shouldResizeVisuals = shouldResizeVisuals;
|
|
networkedAreaOfEffect.telegraphDelay = telegraphDelay;
|
|
networkedAreaOfEffect.lifeSpan = lifeSpan;
|
|
networkedAreaOfEffect.canHitSelf = canHitSelf;
|
|
|
|
networkedAreaOfEffect.Init();
|
|
return;
|
|
}
|
|
|
|
|
|
instantiatedArea = PhotonNetwork.Instantiate("Abilities/" + aoePrefab.name, user.GetComponentInChildren<AoERayHitLocationSnapshotController>().aoeRayHitLocationSnapshot.position, Quaternion.identity);
|
|
|
|
networkedAreaOfEffect = instantiatedArea.GetComponent<NetworkedAreaOfEffect>();
|
|
|
|
networkedAreaOfEffect.owner = user;
|
|
networkedAreaOfEffect.ownerTag = userTag;
|
|
networkedAreaOfEffect.ability = this;
|
|
networkedAreaOfEffect.radius = radius;
|
|
networkedAreaOfEffect.telegraphDelay = telegraphDelay;
|
|
networkedAreaOfEffect.lifeSpan = lifeSpan;
|
|
networkedAreaOfEffect.canHitSelf = canHitSelf;
|
|
|
|
networkedAreaOfEffect.Init();
|
|
}
|
|
|
|
public override void Execute(PhotonView user, Taggable userTag, Vector3 point)
|
|
{
|
|
base.Execute(user, userTag, point);
|
|
|
|
instantiatedArea = PhotonNetwork.Instantiate("Abilities/" + aoePrefab.name, point, Quaternion.identity);
|
|
|
|
networkedAreaOfEffect = instantiatedArea.GetComponent<NetworkedAreaOfEffect>();
|
|
|
|
networkedAreaOfEffect.owner = user;
|
|
networkedAreaOfEffect.ownerTag = userTag;
|
|
networkedAreaOfEffect.ability = this;
|
|
networkedAreaOfEffect.radius = radius;
|
|
networkedAreaOfEffect.telegraphDelay = telegraphDelay;
|
|
networkedAreaOfEffect.lifeSpan = lifeSpan;
|
|
networkedAreaOfEffect.canHitSelf = canHitSelf;
|
|
|
|
networkedAreaOfEffect.Init();
|
|
}
|
|
}
|