70a7a4774a
icon load fix, tooltip fix
2025-09-23 18:11:24 +01:00
e3dc37e3fd
item generation and saving
2025-09-23 17:58:05 +01:00
2ebb21cf9d
stats, items wip
2025-09-23 16:53:21 +01:00
fc15440afc
UI Updates + small changes
2025-09-18 22:51:31 +01:00
f1bef2485d
Multiple improvements
...
- scrolling combat text
- updated inventory and stat panel UIs
- bugfix regens
- small changes to lighting in skellyard.
2025-09-18 17:40:08 +01:00
f899a383ee
ui updates
2025-09-16 21:17:34 +01:00
a07dc4a75e
inventory UI & camera updates (WIP)
2025-09-15 20:52:27 +01:00
48ab153d62
in-game UI elements updated
2025-09-15 19:29:33 +01:00
b585247cf2
stats update
2025-09-13 20:42:27 +01:00
480d6ff1f7
.
2025-09-10 20:40:07 +01:00
55d15a41b7
unity 6.2 + urp + input actions
2025-09-10 18:34:18 +01:00
226eae666e
bugfix default unlocked abilities on lvl up
2025-06-13 18:11:48 +01:00
3406b6bfc8
polish + bugfixing
2025-06-10 19:18:05 +01:00
b30cf49ce7
sfx updates
2025-06-08 12:18:13 +01:00
b0a5158c14
Stats & balance update
2025-06-02 21:26:43 +01:00
872d67bb13
Friendly NPCs First Iteration working
2025-06-02 18:00:18 +01:00
aa9d34b80d
Add variety options for projectile abilities
2025-06-02 12:09:57 +01:00
1e1e371039
minion warrior taunt ability
2025-06-01 20:06:32 +01:00
91e19a52e7
minions update
2025-06-01 19:13:48 +01:00
50b41b97e0
Combo abilities
2025-06-01 12:19:14 +01:00
fc7b578ab2
Remove photon (cont)
2025-02-21 23:51:46 +00:00
abab0d3cbc
Remove photon
2025-02-21 18:35:51 +00:00
d670515cda
Spirit power auto refresh summons/auras
2025-02-19 12:10:58 +00:00
30aa3f807d
further UI reworks
2025-02-17 18:53:40 +00:00
5a629cb66a
Fix infinite loading
2025-02-12 22:43:02 +00:00
5c617324ae
minimap texture update + logo update
2025-02-11 19:44:07 +00:00
0c1176bea6
Visuals overhaul
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- Redone most UIs (WIP)
- New world map
- Game LOGO
- main menus updated (WIP)
2025-02-10 22:13:56 +00:00
d80598bca8
Project reorganize
2025-02-09 18:57:59 +00:00
7126469d3c
Forest dungeon chunks
2025-02-09 11:56:44 +00:00
1d6c55832d
New assets & breakable interface
2025-02-08 23:52:32 +00:00
a2b1949a67
Version update & WFC Map Generation working ingame
2025-02-07 22:54:58 +00:00
2b50ccec94
WavefunctionCollapse algorithm WIP
2025-02-07 18:35:36 +00:00
a5ebd5bf9b
Werewolf class + several new assets
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- werewolf playable class
- override animations for different claw styles
- ninja character prefab
- several assets and textures
- ice shard now actually is an icicle
2025-01-27 21:03:48 +00:00
b7a7f32fbd
Melee Punch/kick human abilities
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- Frontal punch ability
- Uppercut ability
- kick ability
- new animations for unharmed combat
- updated cast state on melee/unharmed ability casts
2025-01-26 19:12:04 +00:00
614f4d92c5
Improvements on some aspects
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- Bonus 5% xp per rep level
- Relative power level values and respective ranks (E-S+)
- small bugfix on ability/class unlock info message
- added less bright light when class is unlocked on character creation screen
- Removed base slashes of other classes from the human possible builds
- New human class specific autocast ability "Sword Art"
- New knight ability "shining light"
2025-01-20 18:49:07 +00:00
9461120386
Rogue-lite progression continued (WIP)
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- ability unlocks (90% done)
- class unlocks (working)
- new human base class
- bugfix small issues
2025-01-19 23:18:07 +00:00
9c136817b3
Updates to rogue-lite mechanics (WIP)
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- visual update on riftraids
- ability unlock system through ability tomes
- (possible) bugfix sprite issue
- player reputation level
2025-01-18 23:14:12 +00:00
a56eb96f2d
.
2025-01-17 20:20:15 +00:00
d75d51a9c4
Gameplay update
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- Added multiple input modes:
- Point and click (as before)
- WASD + mouse aiming (fully supported) (need QoL for interactables)
- Gamepad controls (partial support)
- Sprite indexer to avoid gamebreaking issues when serializing sprites
- Movement speed penalty on casting abilities instead of fully stopping agent
2025-01-17 20:16:02 +00:00
8db9d99a02
Input updates
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- point and click
- WASD + mouse (WIP)
- Gamepad (WIP)
2025-01-16 19:33:19 +00:00
f9d27b5b01
New assets and class update
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- Added new assets, effects and edited existing ones
- Added new Rogue playable class
- Added multiple new rogue abilities both knives and arrows
2025-01-13 18:41:50 +00:00
ef4980ffe0
QoL: Reset stat point allocation button
2025-01-12 11:40:08 +00:00
d89d22a267
New enemy type + Bugfix & Quality of life changes
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- New enemy Crazied Orc Grunt basic + Boss
- New abilities for crazied orc grunt
- bugfix Damage input modifier effect instance not using stat scaling properly
- updated damage input/output modifier effects scaling
- Added QoL shift+click on stat point allocation button to add +10 in a single click
2025-01-11 23:50:11 +00:00
1589603c5b
Updates on crafting
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- Added advanced craftable stat stones
- Added 2 vendors, one for each rank of stones
2025-01-09 20:35:29 +00:00
601add830b
Move tooltips in front of crafting UI
2025-01-06 19:58:43 +00:00
4c3edff503
Crafting system working (WIP)
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- Crafting UI fully functional
- Crafting Stat stones and modular equippable items fully functional
Notes:
- Urgent need for exclusive(auto sorted) inventory for stones only
- Something to do with the "trash" modular items instead of just selling
- Add new uses for gold besides equipment, preset items will probably be worthless with modular crafting
2025-01-06 19:52:31 +00:00
dc033fa6bb
Crafting System (WIP)
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- crafting anvil interactable
- crafting UI and system (WIP)
2025-01-03 23:33:30 +00:00
74a9c2b940
Major rework on items
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- Refactor items from predefined scriptables only, to template based into item instances
- Added equipped item tooltip to facilitate comparing items
- Added modular craftable items
2025-01-03 19:40:35 +00:00
a0be4f5395
Bugfixing multiplayer corner cases
2025-01-03 13:08:32 +00:00
36a7e2760d
Rift Raiding Content
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- Turned multi job reward button click into a whole new content
- Rift raids open up on multijob completion, allowing players to dive deep and take action into the rifts themselves
2025-01-02 23:58:07 +00:00