- Added multiple input modes: - Point and click (as before) - WASD + mouse aiming (fully supported) (need QoL for interactables) - Gamepad controls (partial support) - Sprite indexer to avoid gamebreaking issues when serializing sprites - Movement speed penalty on casting abilities instead of fully stopping agent
61 KiB (Stored with Git LFS)
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61 KiB (Stored with Git LFS)
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