18 lines
623 B
C#
18 lines
623 B
C#
using System;
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using UniRx;
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namespace SharpUI.Source.Client.UI.Game.GameScreen
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{
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public class GameSceneModel : IGameSceneModel
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{
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private const string SettingsSceneName = "Settings";
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private const string SkillTreeSceneName = "SkillTree";
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private const string VendorSceneName = "Vendor";
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public IObservable<string> GetSettingsScene() => Observable.Return(SettingsSceneName);
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public IObservable<string> GetSkillTreeScene() => Observable.Return(SkillTreeSceneName);
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public IObservable<string> GetVendorsScene() => Observable.Return(VendorSceneName);
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}
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} |