18 lines
451 B
C#
18 lines
451 B
C#
using Kryz.CharacterStats.Examples;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class TriggerLevelUpEffect : MonoBehaviour
|
|
{
|
|
[SerializeField] private TriggerParticleSystemOnce trigger;
|
|
PlayerCharacterStats playerStats;
|
|
|
|
private void Awake()
|
|
{
|
|
playerStats = GetComponentInParent<PlayerCharacterStats>();
|
|
|
|
playerStats.level.OnLevelUpEvent.AddListener(trigger.PlayOnce);
|
|
}
|
|
}
|