- Max Particle significantly reduced - preload ability assets & most shaders - fix coroutine error on channeled abilities - billboard random flickers fixed - spin to win animation and rotation sync fixed
19 lines
300 B
C#
19 lines
300 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class PlayerReputation : MonoBehaviour
|
|
{
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|