61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using System.Collections;
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using System.Collections.Generic;
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namespace ARPGFX
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{
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public class ARPGSceneSelect : MonoBehaviour
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{
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public bool GUIHide = false;
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public bool GUIHide2 = false;
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public void LoadSceneDemo1() {SceneManager.LoadScene("ARPGDemo01");}
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public void LoadSceneDemo2() {SceneManager.LoadScene("ARPGDemo02");}
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public void LoadSceneDemo3() {SceneManager.LoadScene("ARPGDemo03");}
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public void LoadSceneDemo4() {SceneManager.LoadScene("ARPGDemo04");}
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public void LoadSceneDemo5() {SceneManager.LoadScene("ARPGDemo05");}
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public void LoadSceneDemo6() {SceneManager.LoadScene("ARPGDemo06");}
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public void LoadSceneDemo7() {SceneManager.LoadScene("ARPGDemo07");}
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public void LoadSceneDemo8() {SceneManager.LoadScene("ARPGDemo08");}
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public void LoadSceneDemo9() {SceneManager.LoadScene("ARPGDemo09");}
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public void LoadSceneDemo10() {SceneManager.LoadScene("ARPGDemo10");}
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public void LoadSceneDemo11() {SceneManager.LoadScene("ARPGDemo11");}
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public void LoadSceneDemo12() {SceneManager.LoadScene("ARPGDemo12");}
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public void LoadSceneDemo13() {SceneManager.LoadScene("ARPGDemo13");}
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public void LoadSceneDemo14() {SceneManager.LoadScene("ARPGDemo14");}
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void Update ()
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{
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if(Input.GetKeyDown(KeyCode.J))
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{
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GUIHide = !GUIHide;
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if (GUIHide)
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{
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GameObject.Find("Canvas2").GetComponent<Canvas> ().enabled = false;
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}
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else
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{
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GameObject.Find("Canvas2").GetComponent<Canvas> ().enabled = true;
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}
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}
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if(Input.GetKeyDown(KeyCode.K))
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{
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GUIHide2 = !GUIHide2;
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if (GUIHide2)
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{
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = false;
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}
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else
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{
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = true;
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}
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}
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}
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}
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} |