using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; namespace ARPGFX { public class ARPGSceneSelect : MonoBehaviour { public bool GUIHide = false; public bool GUIHide2 = false; public void LoadSceneDemo1() {SceneManager.LoadScene("ARPGDemo01");} public void LoadSceneDemo2() {SceneManager.LoadScene("ARPGDemo02");} public void LoadSceneDemo3() {SceneManager.LoadScene("ARPGDemo03");} public void LoadSceneDemo4() {SceneManager.LoadScene("ARPGDemo04");} public void LoadSceneDemo5() {SceneManager.LoadScene("ARPGDemo05");} public void LoadSceneDemo6() {SceneManager.LoadScene("ARPGDemo06");} public void LoadSceneDemo7() {SceneManager.LoadScene("ARPGDemo07");} public void LoadSceneDemo8() {SceneManager.LoadScene("ARPGDemo08");} public void LoadSceneDemo9() {SceneManager.LoadScene("ARPGDemo09");} public void LoadSceneDemo10() {SceneManager.LoadScene("ARPGDemo10");} public void LoadSceneDemo11() {SceneManager.LoadScene("ARPGDemo11");} public void LoadSceneDemo12() {SceneManager.LoadScene("ARPGDemo12");} public void LoadSceneDemo13() {SceneManager.LoadScene("ARPGDemo13");} public void LoadSceneDemo14() {SceneManager.LoadScene("ARPGDemo14");} void Update () { if(Input.GetKeyDown(KeyCode.J)) { GUIHide = !GUIHide; if (GUIHide) { GameObject.Find("Canvas2").GetComponent ().enabled = false; } else { GameObject.Find("Canvas2").GetComponent ().enabled = true; } } if(Input.GetKeyDown(KeyCode.K)) { GUIHide2 = !GUIHide2; if (GUIHide2) { GameObject.Find("Canvas").GetComponent ().enabled = false; } else { GameObject.Find("Canvas").GetComponent ().enabled = true; } } } } }