185 Commits

Author SHA1 Message Date
e4d35c0af6 Execute Behaviors 2025-06-22 22:31:01 +01:00
c4d084acb2 Ability Runtime instances, modifiers and behaviours (WIP) 2025-06-19 19:46:29 +01:00
d7eb479da7 ability modifier + runtime ability instance with source control 2025-06-15 21:34:34 +01:00
00b86fa97c Runtime ability system 2025-06-13 21:56:16 +01:00
226eae666e bugfix default unlocked abilities on lvl up 2025-06-13 18:11:48 +01:00
3406b6bfc8 polish + bugfixing 2025-06-10 19:18:05 +01:00
52cf6b6ba7 combat feedback 2025-06-08 19:57:55 +01:00
b30cf49ce7 sfx updates 2025-06-08 12:18:13 +01:00
beb8c96b86 new sfx 2025-06-06 22:08:13 +01:00
3624ed592c splash, character list, character creation wip 2025-06-05 18:25:32 +01:00
b0a5158c14 Stats & balance update 2025-06-02 21:26:43 +01:00
872d67bb13 Friendly NPCs First Iteration working 2025-06-02 18:00:18 +01:00
aa9d34b80d Add variety options for projectile abilities 2025-06-02 12:09:57 +01:00
1e1e371039 minion warrior taunt ability 2025-06-01 20:06:32 +01:00
91e19a52e7 minions update 2025-06-01 19:13:48 +01:00
e41df6dfa7 new character assets + updated vampire skin 2025-06-01 17:22:27 +01:00
50b41b97e0 Combo abilities 2025-06-01 12:19:14 +01:00
a89b53d80a New Characters updates (WIP) 2025-02-24 18:35:00 +00:00
91d1d75705 Added new characters 2025-02-23 20:05:55 +00:00
fc7b578ab2 Remove photon (cont) 2025-02-21 23:51:46 +00:00
abab0d3cbc Remove photon 2025-02-21 18:35:51 +00:00
d670515cda Spirit power auto refresh summons/auras 2025-02-19 12:10:58 +00:00
30aa3f807d further UI reworks 2025-02-17 18:53:40 +00:00
5a629cb66a Fix infinite loading 2025-02-12 22:43:02 +00:00
5c617324ae minimap texture update + logo update 2025-02-11 19:44:07 +00:00
0c1176bea6 Visuals overhaul
- Redone most UIs (WIP)
- New world map
- Game LOGO
- main menus updated (WIP)
2025-02-10 22:13:56 +00:00
d80598bca8 Project reorganize 2025-02-09 18:57:59 +00:00
7126469d3c Forest dungeon chunks 2025-02-09 11:56:44 +00:00
1d6c55832d New assets & breakable interface 2025-02-08 23:52:32 +00:00
a2b1949a67 Version update & WFC Map Generation working ingame 2025-02-07 22:54:58 +00:00
542fe1b916 WFC Updates, Proc Gen RiftRaid (WIP) 2025-02-07 21:09:53 +00:00
6a07721867 main path force floor wip 2025-02-07 19:51:44 +00:00
c59fd63cb5 almost working guaranteed path 2025-02-07 18:59:41 +00:00
4f781ab83e Remove serialized dictionary 2025-02-07 18:36:35 +00:00
2b50ccec94 WavefunctionCollapse algorithm WIP 2025-02-07 18:35:36 +00:00
a5ebd5bf9b Werewolf class + several new assets
- werewolf playable class
- override animations for different claw styles
- ninja character prefab
- several assets and textures
- ice shard now actually is an icicle
2025-01-27 21:03:48 +00:00
b7a7f32fbd Melee Punch/kick human abilities
- Frontal punch ability
- Uppercut ability
- kick ability
- new animations for unharmed combat
- updated cast state on melee/unharmed ability casts
2025-01-26 19:12:04 +00:00
614f4d92c5 Improvements on some aspects
- Bonus 5% xp per rep level
- Relative power level values and respective ranks (E-S+)
- small bugfix on ability/class unlock info message
- added less bright light when class is unlocked on character creation screen
- Removed base slashes of other classes from the human possible builds
- New human class specific autocast ability "Sword Art"
- New knight ability "shining light"
2025-01-20 18:49:07 +00:00
9461120386 Rogue-lite progression continued (WIP)
- ability unlocks (90% done)
- class unlocks (working)
- new human base class
- bugfix small issues
2025-01-19 23:18:07 +00:00
9c136817b3 Updates to rogue-lite mechanics (WIP)
- visual update on riftraids
- ability unlock system through ability tomes
- (possible) bugfix sprite issue
- player reputation level
2025-01-18 23:14:12 +00:00
a56eb96f2d . 2025-01-17 20:20:15 +00:00
d75d51a9c4 Gameplay update
- Added multiple input modes:
   - Point and click (as before)
   - WASD + mouse aiming (fully supported) (need QoL for interactables)
   - Gamepad controls (partial support)

- Sprite indexer to avoid gamebreaking issues when serializing sprites
- Movement speed penalty on casting abilities instead of fully stopping agent
2025-01-17 20:16:02 +00:00
8db9d99a02 Input updates
- point and click
- WASD + mouse (WIP)
- Gamepad (WIP)
2025-01-16 19:33:19 +00:00
5ce9c0b3a7 Bugfixes + Weapon Visual handler
- bugfix build manager on starter builds not correctly assigning keybinders with defaults
- added 2h ranged shoot animation
- added shoot animation type for abilities
- new weapon visual handler swaps visual weapons based on ability queues
2025-01-13 20:48:15 +00:00
f9d27b5b01 New assets and class update
- Added new assets, effects and edited existing ones
- Added new Rogue playable class
- Added multiple new rogue abilities both knives and arrows
2025-01-13 18:41:50 +00:00
ef4980ffe0 QoL: Reset stat point allocation button 2025-01-12 11:40:08 +00:00
d89d22a267 New enemy type + Bugfix & Quality of life changes
- New enemy Crazied Orc Grunt basic + Boss
- New abilities for crazied orc grunt
- bugfix Damage input modifier effect instance not using stat scaling properly
- updated damage input/output modifier effects scaling
- Added QoL shift+click on stat point allocation button to add +10 in a single click
2025-01-11 23:50:11 +00:00
1589603c5b Updates on crafting
- Added advanced craftable stat stones
- Added 2 vendors, one for each rank of stones
2025-01-09 20:35:29 +00:00
24a1af4563 Fix crafting stats cap + updated summon ability
- Crafting stats cap now properly counts only the new added stats from stones instead of all stats from stones
- Summon abilities now each have its own scaling with owners stats
- Summon abilities time between attacks reduced (faster attacks overall)
2025-01-08 00:13:57 +00:00
601add830b Move tooltips in front of crafting UI 2025-01-06 19:58:43 +00:00