abab0d3cbc
Remove photon
2025-02-21 18:35:51 +00:00
9c136817b3
Updates to rogue-lite mechanics (WIP)
...
- visual update on riftraids
- ability unlock system through ability tomes
- (possible) bugfix sprite issue
- player reputation level
2025-01-18 23:14:12 +00:00
74a9c2b940
Major rework on items
...
- Refactor items from predefined scriptables only, to template based into item instances
- Added equipped item tooltip to facilitate comparing items
- Added modular craftable items
2025-01-03 19:40:35 +00:00
aff066813c
More items & inventory load bugfix
2024-08-11 14:38:48 +01:00
1ce86aa636
Updates on items, stats & others
2024-08-05 19:18:56 +01:00
bc4019ffdf
Necromancer updates & bugfix
...
- Added Necromancer ultimate ability (Summon Golem)
- Updated and bugfixed golem minion
- Added New slam ability for golem
- Bugfixed damage over time effect calculate final damage when owner no longer exists
- Fixed an issue causing items to be vendored even with vendor closed
2024-07-23 21:26:32 +01:00
981037c83c
Bugfix save/load equipments & boss update
...
- save/load equip and inventory correctly using character name
- added boss behaviours
- added boss unique abilities
2024-07-18 14:57:20 +01:00
b798e56f22
Character selection scene and data started
2024-07-09 16:49:30 +01:00
747c89c986
Vendor system working
2024-06-24 22:48:11 +01:00
a966809f20
Update with class & attack
...
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870
Multiple fix and updates
...
- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
7e18350a1f
First rift mayhem project commit
2024-05-09 18:17:30 +01:00