59 Commits

Author SHA1 Message Date
3cde6371b6 Itemization update
- added knight set
- added resource based set
- updated existing set values
- added vendors for each set
2024-07-18 19:47:24 +01:00
981037c83c Bugfix save/load equipments & boss update
- save/load equip and inventory correctly using character name
- added boss behaviours
- added boss unique abilities
2024-07-18 14:57:20 +01:00
410e28e046 Player account update
- Added Player account data with list of characters
- Added character selection scene
- Loading and saving characters flow working with account names as filters
2024-07-17 11:59:51 +01:00
d40380fd66 graveyard house 2024-07-10 17:30:37 +01:00
02a1defcd9 Merge branch 'developer' of https://gitea.wavefunctionvr.com/pedrogomes/RiftMayhem into developer 2024-07-09 19:20:45 +01:00
3935e5a588 uv lightmaps 2024-07-09 19:20:40 +01:00
e8c5662c9a Merge branch 'developer' of https://gitea.wavefunctionvr.com/pedrogomes/RiftMayhem into developer 2024-07-09 16:49:33 +01:00
b798e56f22 Character selection scene and data started 2024-07-09 16:49:30 +01:00
0b6484b89f firt props with normalmaps 2024-07-08 18:22:20 +01:00
b8cd4c1388 Fps counter for editor & builds 2024-07-07 22:49:55 +01:00
67fb0cbba4 Network sync of difficulty corner info 2024-07-07 22:17:29 +01:00
e806551093 Game options UI, Game difficulty Options & items
fix burst of hope
updated sell values for items
updated jobs reward increases based on difficulty
updated difficulty settings
2024-07-07 21:47:56 +01:00
959aa0e3fe Ability UI Binds
with info & animations
2024-07-07 12:51:29 +01:00
888171a4a9 New spell & status & instant effect updates
- burst of hope (second priest ability) added
- instant value effect with modifiers based on targets
- damage income modifier effect added
- status effect option to apply to targets hit
- status effect option to apply to self
2024-07-07 11:44:12 +01:00
c61de8834c Status effect system
absorb status effect
added absorb to priest holyball
2024-07-07 00:56:05 +01:00
8e18305573 Spells update
- shield wall (second knight ability) added
- ragestorm (ultimate barbarian ability) added
- anti projectile type of spell
- channeled ability type
- small balance changes on abilities and statpoints per level
2024-07-05 19:37:02 +01:00
8d61802e51 Multiplayer bugfixing on new spells/mechanics v0.7.6 2024-07-04 21:48:47 +01:00
972cbda382 add new abilities to ability indexer 2024-07-04 21:29:30 +01:00
81f2ac424e Insane update
Abilities:

- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added

Others:

- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
c44bedc466 bugfix blizzard 2024-07-01 22:04:18 +01:00
001bd2095a Many spell VFXs
added new mage aoe over time spell (Blizzard)
2024-07-01 19:56:33 +01:00
6bd6385320 Fix animator controller null 0.7.2b 2024-06-30 22:31:28 +01:00
833a6dc239 Job updates
- added multiple waves of enemies spawn before boss instead of single wave + boss
- added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
2024-06-29 23:14:57 +01:00
747c89c986 Vendor system working 2024-06-24 22:48:11 +01:00
0fda02ac33 Vendor system started 2024-06-23 22:28:17 +01:00
c76b364ab7 Monobehaviour tree 2024-06-23 19:12:22 +01:00
7613269fa5 NPC Brain & decisions update 2024-06-17 18:05:58 +01:00
90d52d491e nPC decision 2024-06-16 11:05:37 +01:00
2c099c15fe Started NPC Decision making rework 2024-06-13 22:46:14 +01:00
7d28666e14 Boss & job complete Update
- Boss after rift clearance
- job completed event
- job rewards awarded on completion
2024-06-12 23:12:39 +01:00
c458ae4e8f Job Update
- refactored job information and what selecting a job means in terms of code/data
- job templates
- networked job selection & job activation state
2024-06-12 22:07:33 +01:00
a966809f20 Update with class & attack
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870 Multiple fix and updates
- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
655472a16a Fix ability usage animation on remotes 2024-05-14 22:19:46 +01:00
494330fa1f Double fix
- Ability projectiles now properly visually disables on remotes
- network job data class created to generate json string from jobdata, workaround for scriptable object serialization
2024-05-13 22:39:36 +01:00
8ce897c3aa Persist equipment through scenes
equipment is persistent on scene change, and stats stay updated.
still missing item persistence through sessions.
2024-05-13 11:51:04 +01:00
d12942bff4 World Jobs Listing Board interactable
Whole interactable world-board with different zones and jobs ready to be completed.

- party voting for job selection & scene swapping
- fully working scene change between inn and skellyard
- updated many systems with lots of new information
- bunch of new UIs to acomodate new job and scene swapping voting systems
2024-05-13 01:15:58 +01:00
c3e210fdad Meta file 2024-05-12 17:29:23 +01:00
26e2f5006f Modular Dungeon LowPoly Pack 2024-05-12 17:29:11 +01:00
1fe25cee9a Persistent data & game state controller 2024-05-12 16:26:56 +01:00
a61d82dc39 Update gitignore to ignore log files 2024-05-12 14:26:42 +01:00
88dc376f81 Halved nameplate size 2024-05-12 14:25:59 +01:00
f1138556cd Update gitignore 2024-05-09 19:29:29 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00
343617fed0 Cleanup 2024-05-09 18:09:06 +01:00
Victor Marçal
2f0830a3da mais testes de luz 2019-12-10 00:19:13 +00:00
Victor Marçal
068da4681e teste de candeeiro 2019-12-09 23:48:11 +00:00
Victor Marçal
ed3813a99c alteraçao artistica das paredes 2019-12-09 23:28:09 +00:00
Victor Marçal
a700032b23 updates no modelos / falta pilares/ largura das paredes com portas e face de uma parede esta mais escura! 2019-12-08 15:50:04 +00:00
Pedro Sangue3 Gomes
d829b18bd0 Merge branch 'master' of https://wfvrserver.ddns.net/gitea/pedrogomes/Knowledge 2019-12-06 22:15:50 +00:00