0ea2c2ad2b
Dragon's Lair, Sun Dragon (WIP) & fishing mechanic
2024-08-04 09:37:20 +01:00
45413bcee7
Vampire Class update
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- Fully Playable Vampire class
2024-07-28 21:02:26 +01:00
2dce047470
New zone, New Character(WIP), refactor enemy spawning continued
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- Vamp's Den playable zone (dev level design), pls send help artists
- Vampire playable character class (WIP)
- Bugfixing & changes to enemy spawning system
2024-07-28 19:00:32 +01:00
da18f92fdf
Lich basic and boss enemy
2024-07-26 21:36:34 +01:00
97e6fda111
New enemies
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- only one new implemented yet
2024-07-25 21:46:07 +01:00
e1081a2bf4
Necromancer and Minions update
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- Necromancer class playable
- Savage minion ability & npc
- Mage minion ability & npc
- rogue minion ability & npc
- warrior minion ability & npc
- golem minion ability & npc
- minion abilities
- Class resource (used to automatically summon minions based on the amount of souls drained, in case of necromancer)
- class resource spender (auto cast from priority list)
- class resource regen instant effect option
2024-07-22 16:46:13 +01:00
4a65a17327
New character assets and class
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- multiple new skeletons
- necromancer class
- necromancer first ability tryouts
- drain projectile script
2024-07-21 23:27:14 +01:00
a42b1ea784
Massive update on NPCs and damage over time effects
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- NPC controller reworked completely
- ability priority list for npc's
- npc's with animations
- damage over time effect added
- burn, poison and bleed over time effects added
2024-07-19 21:57:47 +01:00
a966809f20
Update with class & attack
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- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
7e18350a1f
First rift mayhem project commit
2024-05-09 18:17:30 +01:00