27 Commits

Author SHA1 Message Date
078fda69ac Continued Stat revamp scaling
- updated all abilities to scale with new stat system
- updated difficulty settings using new stat system
- added S+ difficulty as the end game
- updated items using new stat system
- small re-balance to make things a bit more fun to test
2024-08-18 14:45:57 +01:00
6e15ec5820 effects updated with revamped stats (wip) 2024-08-18 00:08:25 +01:00
8917c36ad8 Character Stat revamp (wip)
- working max health, properly setting health component values and showing scales on UI
- working armor & magic resistance, properly mitigating incoming damage based on damage type
2024-08-13 22:36:01 +01:00
8743db5347 Secondary stats added to character prefabs 2024-08-12 23:45:16 +01:00
bd1659de93 Character Secondary stats (WIP) 2024-08-12 14:14:12 +01:00
4a7430533a Character Stats Revamp (WIP)
- created secondary stats
- added characterStatsBalancing constants
2024-08-11 22:15:23 +01:00
aff066813c More items & inventory load bugfix 2024-08-11 14:38:48 +01:00
5adce736df Endgame sets, regen & movement speed balance
- added 2 end game sets (mage and vampire)
- updated player health and mana regens (greatly decreased, mostly endgame ridiculous scaling)
- updated movement speed modifier and caps (greatly decreased, mostrly endgame ridiculous scaling)
2024-08-08 19:55:31 +01:00
1ce86aa636 Updates on items, stats & others 2024-08-05 19:18:56 +01:00
c2b076ff5a Bugfixing null references corner cases
- fixed possible null on show tooltip of consumable item that was just used.
- fixed an issue preventing all characters from being loaded on character list if one in between was pointing to a null reference in playerprefs
2024-08-05 00:40:08 +01:00
0ea2c2ad2b Dragon's Lair, Sun Dragon (WIP) & fishing mechanic 2024-08-04 09:37:20 +01:00
45413bcee7 Vampire Class update
- Fully Playable Vampire class
2024-07-28 21:02:26 +01:00
bc4019ffdf Necromancer updates & bugfix
- Added Necromancer ultimate ability (Summon Golem)
- Updated and bugfixed golem minion
- Added New slam ability for golem
- Bugfixed damage over time effect calculate final damage when owner no longer exists
- Fixed an issue causing items to be vendored even with vendor closed
2024-07-23 21:26:32 +01:00
4bb59c573d Bugfixing stuff 2024-07-18 21:36:00 +01:00
3cde6371b6 Itemization update
- added knight set
- added resource based set
- updated existing set values
- added vendors for each set
2024-07-18 19:47:24 +01:00
981037c83c Bugfix save/load equipments & boss update
- save/load equip and inventory correctly using character name
- added boss behaviours
- added boss unique abilities
2024-07-18 14:57:20 +01:00
410e28e046 Player account update
- Added Player account data with list of characters
- Added character selection scene
- Loading and saving characters flow working with account names as filters
2024-07-17 11:59:51 +01:00
b798e56f22 Character selection scene and data started 2024-07-09 16:49:30 +01:00
e806551093 Game options UI, Game difficulty Options & items
fix burst of hope
updated sell values for items
updated jobs reward increases based on difficulty
updated difficulty settings
2024-07-07 21:47:56 +01:00
8e18305573 Spells update
- shield wall (second knight ability) added
- ragestorm (ultimate barbarian ability) added
- anti projectile type of spell
- channeled ability type
- small balance changes on abilities and statpoints per level
2024-07-05 19:37:02 +01:00
747c89c986 Vendor system working 2024-06-24 22:48:11 +01:00
7d28666e14 Boss & job complete Update
- Boss after rift clearance
- job completed event
- job rewards awarded on completion
2024-06-12 23:12:39 +01:00
a966809f20 Update with class & attack
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870 Multiple fix and updates
- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
8ce897c3aa Persist equipment through scenes
equipment is persistent on scene change, and stats stay updated.
still missing item persistence through sessions.
2024-05-13 11:51:04 +01:00
1fe25cee9a Persistent data & game state controller 2024-05-12 16:26:56 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00