d0c9cf54e4
Merge branch 'developer' of https://gitea.wavefunctionvr.com/pedrogomes/RiftMayhem into developer
2024-08-12 13:30:31 +01:00
935e714539
new assets and lightmaps
2024-08-12 13:29:19 +01:00
1ce86aa636
Updates on items, stats & others
2024-08-05 19:18:56 +01:00
5179c24d52
Mini map first iteration
2024-08-04 10:36:15 +01:00
0ea2c2ad2b
Dragon's Lair, Sun Dragon (WIP) & fishing mechanic
2024-08-04 09:37:20 +01:00
3a6ac91410
Dragon's Lair (WIP)
2024-08-02 00:12:13 +01:00
2dce047470
New zone, New Character(WIP), refactor enemy spawning continued
...
- Vamp's Den playable zone (dev level design), pls send help artists
- Vampire playable character class (WIP)
- Bugfixing & changes to enemy spawning system
2024-07-28 19:00:32 +01:00
3cde6371b6
Itemization update
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- added knight set
- added resource based set
- updated existing set values
- added vendors for each set
2024-07-18 19:47:24 +01:00
d40380fd66
graveyard house
2024-07-10 17:30:37 +01:00
3935e5a588
uv lightmaps
2024-07-09 19:20:40 +01:00
0b6484b89f
firt props with normalmaps
2024-07-08 18:22:20 +01:00
81f2ac424e
Insane update
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Abilities:
- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added
Others:
- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
001bd2095a
Many spell VFXs
...
added new mage aoe over time spell (Blizzard)
2024-07-01 19:56:33 +01:00
747c89c986
Vendor system working
2024-06-24 22:48:11 +01:00
7e18350a1f
First rift mayhem project commit
2024-05-09 18:17:30 +01:00