Bugfixing npc patrol & burst of hope spell

- Fixed an issue preventing basic npc's from patrolling to new locations
- Fixed an issue preventing burst of hope from being rendered
This commit is contained in:
Pedro Gomes 2024-07-27 22:01:19 +01:00
parent da18f92fdf
commit 618afad67d
5 changed files with 8 additions and 4 deletions

View File

@ -59,6 +59,10 @@ PrefabInstance:
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value: value:
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propertyPath: sceneViewId propertyPath: sceneViewId
value: 0 value: 0

View File

@ -313,7 +313,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
projectileRange: 5 projectileRange: 5
meleeRange: 2.5 meleeRange: 2.5
distanceToChangePatrolDestination: 0.9 distanceToChangePatrolDestination: 1.65
patrolAgentSpeed: 1.5 patrolAgentSpeed: 1.5
chasingAgentSpeed: 2.65 chasingAgentSpeed: 2.65
timeBetweenAttacks: 2 timeBetweenAttacks: 2

View File

@ -135,7 +135,7 @@ PrefabInstance:
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- target: {fileID: 1040714684719195971, guid: 5e02787002b78154db83a830e460a4a9, type: 3} - target: {fileID: 1040714684719195971, guid: 5e02787002b78154db83a830e460a4a9, type: 3}
propertyPath: distanceToChangePatrolDestination propertyPath: distanceToChangePatrolDestination
value: 1 value: 1.75
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1708233211970282800, guid: 5e02787002b78154db83a830e460a4a9, type: 3} - target: {fileID: 1708233211970282800, guid: 5e02787002b78154db83a830e460a4a9, type: 3}
propertyPath: Spirit.BaseValue propertyPath: Spirit.BaseValue

View File

@ -61,7 +61,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: distanceToChangePatrolDestination propertyPath: distanceToChangePatrolDestination
value: 1 value: 1.75
objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: Spirit.BaseValue propertyPath: Spirit.BaseValue

View File

@ -94,7 +94,7 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _Rotation: 15.112577 - _Rotation: 8.095673
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1