From 618afad67d6341efb7e693c8eeb7c3dd3b6b352d Mon Sep 17 00:00:00 2001 From: Pedro Gomes Date: Sat, 27 Jul 2024 22:01:19 +0100 Subject: [PATCH] Bugfixing npc patrol & burst of hope spell - Fixed an issue preventing basic npc's from patrolling to new locations - Fixed an issue preventing burst of hope from being rendered --- .../Abilities/BurstOfHope_AreaOfEffectPrefab Variant.prefab | 4 ++++ Assets/Resources/Enemies/BasicEnemyPrefabTemplate.prefab | 2 +- .../Enemies/BasicEnemyPrefab_VineGolem_Polygon_Variant.prefab | 2 +- .../Enemies/BasicEnemyPrefab_VineGolem_Variant.prefab | 2 +- Assets/Starfield Skybox/Skybox.mat | 2 +- 5 files changed, 8 insertions(+), 4 deletions(-) diff --git a/Assets/Resources/Abilities/BurstOfHope_AreaOfEffectPrefab Variant.prefab b/Assets/Resources/Abilities/BurstOfHope_AreaOfEffectPrefab Variant.prefab index cf14a9e8..167b1812 100644 --- a/Assets/Resources/Abilities/BurstOfHope_AreaOfEffectPrefab Variant.prefab +++ b/Assets/Resources/Abilities/BurstOfHope_AreaOfEffectPrefab Variant.prefab @@ -59,6 +59,10 @@ PrefabInstance: propertyPath: impactHitVFX value: objectReference: {fileID: 8771972552311404799, guid: bbf9e36a48d6c5648a13889afab076fd, type: 3} + - target: {fileID: 4737951027918891022, guid: cddaf859427e00146bf57a9ec9da9762, type: 3} + propertyPath: shouldDisableVisualsOnDelayedDestroyEntered + value: 0 + objectReference: {fileID: 0} - target: {fileID: 4737951027918891025, guid: cddaf859427e00146bf57a9ec9da9762, type: 3} propertyPath: sceneViewId value: 0 diff --git a/Assets/Resources/Enemies/BasicEnemyPrefabTemplate.prefab b/Assets/Resources/Enemies/BasicEnemyPrefabTemplate.prefab index 212aa51e..9032b987 100644 --- a/Assets/Resources/Enemies/BasicEnemyPrefabTemplate.prefab +++ b/Assets/Resources/Enemies/BasicEnemyPrefabTemplate.prefab @@ -313,7 +313,7 @@ MonoBehaviour: m_EditorClassIdentifier: projectileRange: 5 meleeRange: 2.5 - distanceToChangePatrolDestination: 0.9 + distanceToChangePatrolDestination: 1.65 patrolAgentSpeed: 1.5 chasingAgentSpeed: 2.65 timeBetweenAttacks: 2 diff --git a/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Polygon_Variant.prefab b/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Polygon_Variant.prefab index 9c5b336e..eca86dc0 100644 --- a/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Polygon_Variant.prefab +++ b/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Polygon_Variant.prefab @@ -135,7 +135,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1040714684719195971, guid: 5e02787002b78154db83a830e460a4a9, type: 3} propertyPath: distanceToChangePatrolDestination - value: 1 + value: 1.75 objectReference: {fileID: 0} - target: {fileID: 1708233211970282800, guid: 5e02787002b78154db83a830e460a4a9, type: 3} propertyPath: Spirit.BaseValue diff --git a/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Variant.prefab b/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Variant.prefab index 0bc46aa9..f73d2d9f 100644 --- a/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Variant.prefab +++ b/Assets/Resources/Enemies/BasicEnemyPrefab_VineGolem_Variant.prefab @@ -61,7 +61,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1040714684719195971, guid: 5e02787002b78154db83a830e460a4a9, type: 3} propertyPath: distanceToChangePatrolDestination - value: 1 + value: 1.75 objectReference: {fileID: 0} - target: {fileID: 1708233211970282800, guid: 5e02787002b78154db83a830e460a4a9, type: 3} propertyPath: Spirit.BaseValue diff --git a/Assets/Starfield Skybox/Skybox.mat b/Assets/Starfield Skybox/Skybox.mat index 6fbf7493..6b1a7f03 100644 --- a/Assets/Starfield Skybox/Skybox.mat +++ b/Assets/Starfield Skybox/Skybox.mat @@ -94,7 +94,7 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Rotation: 15.112577 + - _Rotation: 8.095673 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1