RiftMayhem/Assets/Scripts/AbilitySystem/Effects/OverTimeValueEffect.cs.meta
Pedro Gomes a966809f20 Update with class & attack
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: f4e3a9409d6b5e94d92aad7e9e4516b4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: