32 lines
752 B
C#

namespace Kryz.CharacterStats
{
public enum StatModType
{
Flat = 100,
PercentAdd = 200,
PercentMult = 300,
}
public class StatModifier
{
public readonly float Value;
public readonly StatModType Type;
public readonly int Order;
public readonly object Source;
public StatModifier(float value, StatModType type, int order, object source)
{
Value = value;
Type = type;
Order = order;
Source = source;
}
public StatModifier(float value, StatModType type) : this(value, type, (int)type, null) { }
public StatModifier(float value, StatModType type, int order) : this(value, type, order, null) { }
public StatModifier(float value, StatModType type, object source) : this(value, type, (int)type, source) { }
}
}