- Slight increase to priest, necro and mage scaling - Updated overall item drops on all enemies: - bosses are guaranteed to drop one item - drops are weighted and with min/max difficulty restrictions
16 lines
192 B
C#
16 lines
192 B
C#
using System.Collections;
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using System.Collections.Generic;
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[System.Serializable]
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public class PlayerProgressData
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{
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}
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public enum HiddenMapZone
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{
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SunMap,
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MoonMap,
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RiverAveMap
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} |