RiftMayhem/Assets/Scripts/SaveData/PlayerProgressData.cs
Pedro Gomes fdd55142f9 Small class tunning & Rework item drops
- Slight increase to priest, necro and mage scaling
- Updated overall item drops on all enemies:
   - bosses are guaranteed to drop one item
   - drops are weighted and with min/max difficulty restrictions
2025-01-01 20:39:41 +00:00

16 lines
192 B
C#

using System.Collections;
using System.Collections.Generic;
[System.Serializable]
public class PlayerProgressData
{
}
public enum HiddenMapZone
{
SunMap,
MoonMap,
RiverAveMap
}