Pedro Gomes fdd55142f9 Small class tunning & Rework item drops
- Slight increase to priest, necro and mage scaling
- Updated overall item drops on all enemies:
   - bosses are guaranteed to drop one item
   - drops are weighted and with min/max difficulty restrictions
2025-01-01 20:39:41 +00:00

18 lines
437 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu]
public class HiddenMap : ConsumableItem
{
public HiddenMapZone mapZone;
public GameEvent_Int onMapZoneDiscovered;
public override void Consume()
{
PlayerDataHandler.Instance.SaveMapUsedProgress(PlayerDataHandler.Instance.currentPlayerName.Value, mapZone);
onMapZoneDiscovered.Raise((int)mapZone);
}
}