25 lines
408 B
C#
25 lines
408 B
C#
using UnityEngine;
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using System.Collections;
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public class csLightIntancityControl : MonoBehaviour {
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public Light _light;
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float _time = 0;
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public float Delay = 0.5f;
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public float Down = 1;
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void Update ()
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{
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_time += Time.deltaTime;
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if(_time > Delay)
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{
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if(_light.intensity > 0)
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_light.intensity -= Time.deltaTime*Down;
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if(_light.intensity <= 0)
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_light.intensity = 0;
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}
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}
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}
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