14 lines
308 B
C#
14 lines
308 B
C#
using System;
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using UniRx;
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namespace SharpUI.Source.Common.UI.Elements.SkillTrees
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{
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public interface ISkillAmountLimit
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{
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void UpdateSpent(int spent);
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bool CanSpend();
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bool CanTakeBack();
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int GetAvailable();
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IObservable<Unit> ObserveAmountChanged();
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}
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} |