RiftMayhem/Assets/Scripts/CharacterCreation/ToggleSelectionColliders.cs
2025-06-08 12:18:13 +01:00

32 lines
762 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ToggleSelectionColliders : MonoBehaviour
{
List<CapsuleCollider> capsuleColliders = new List<CapsuleCollider>();
private void Awake()
{
foreach (CapsuleCollider capsuleCollider in GetComponentsInChildren<CapsuleCollider>())
{
capsuleColliders.Add(capsuleCollider);
}
}
public void EnableSelection()
{
for (int i = 0; i < capsuleColliders.Count; i++)
{
capsuleColliders[i].enabled = true;
}
}
public void DisableSelection()
{
for (int i = 0; i < capsuleColliders.Count; i++)
{
capsuleColliders[i].enabled = false;
}
}
}