34 lines
764 B
C#
34 lines
764 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AI;
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namespace MBTExample
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{
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public class PlayerNavmeshController : MonoBehaviour
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{
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public Camera cam;
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public NavMeshAgent agent;
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void Reset()
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{
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cam = Camera.main;
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agent = GetComponent<NavMeshAgent>();
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetMouseButtonDown(0))
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{
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Ray ray = cam.ScreenPointToRay(Input.mousePosition);
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if (Physics.Raycast(ray, out RaycastHit hit))
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{
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agent.SetDestination(hit.point);
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}
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}
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}
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}
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}
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