19 lines
246 B
C#
19 lines
246 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Unbreakable : MonoBehaviour, IBreakable
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{
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public void Break()
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{
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}
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public void Damage()
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{
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}
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public void Hit()
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{
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}
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}
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