Whole interactable world-board with different zones and jobs ready to be completed. - party voting for job selection & scene swapping - fully working scene change between inn and skellyard - updated many systems with lots of new information - bunch of new UIs to acomodate new job and scene swapping voting systems
27 lines
482 B
C#
27 lines
482 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameScene : MonoBehaviour
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{
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[SerializeField] private ZoneData zone;
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[SerializeField] private GameEvent_ZoneData onGameSceneLoaded;
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private void Awake()
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{
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onGameSceneLoaded.Raise(zone);
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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