29 lines
505 B
C#
29 lines
505 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class PlayerName : MonoBehaviour
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{
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[SerializeField] private TMP_Text nameTag;
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[SerializeField] private StringSharedField nick;
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private void Awake()
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{
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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private void Update()
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{
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if (nameTag == null) return;
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if (nick == null) return;
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nameTag.text = nick.Value;
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}
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}
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