- fixed possible null on show tooltip of consumable item that was just used. - fixed an issue preventing all characters from being loaded on character list if one in between was pointing to a null reference in playerprefs
12 lines
327 B
Plaintext
12 lines
327 B
Plaintext
{
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"name": "Unity.PlayerPrefsEditor.Samples.SampleScene",
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"references": [],
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"optionalUnityReferences": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": []
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} |