10 lines
195 B
C#
10 lines
195 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[System.Serializable]
|
|
public class StatInfluence
|
|
{
|
|
public GameTag statTag;
|
|
public float percentInfluence;
|
|
} |