RiftMayhem/Assets/Scripts/Taggable.cs

22 lines
501 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public class Taggable : MonoBehaviour
{
public TargetTag targetTag;
public bool IsValidTarget(List<TargetTag> tags)
{
return tags.Contains(targetTag);
}
//private IEnumerable<TargettingTag> commonItems;
//public bool IsValidTarget(List<TargettingTag> tags)
//{
// commonItems = this.tags.Intersect(tags);
//
// return commonItems.Any();
//}
}