RiftMayhem/Assets/Scripts/SetNickName.cs

23 lines
543 B
C#

using Photon.Pun;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SetNickName : MonoBehaviour
{
[SerializeField] private StringSharedField accountName;
[SerializeField] private Button button;
private void Start()
{
button.interactable = false;
}
public void OnInputFieldChanged(string value)
{
accountName.Value = value;
//PhotonNetwork.NickName = value;
button.interactable = !string.IsNullOrEmpty(value);
}
}