RiftMayhem/Assets/Scripts/NPC/NPCControllers_v2/PlayerMinion/MinionAnimatorControllerBase.cs
2025-02-21 18:35:51 +00:00

20 lines
580 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MinionAnimatorControllerBase : NPCAnimatorControllerBase
{
protected virtual void OnSummonAnimationEvent()
{
Debug.Log("Sending Notice On Attack Animation Event Trigger");
//send notice for brain/to set minion as ready for battle
((MinionNPCController)npcController).OnSummonAnimationEnded();
}
public override void SetTriggerBasedOnAbility(AbilityAnimationType animationType)
{
base.SetTriggerBasedOnAbility(animationType);
}
}