- shield wall (second knight ability) added - ragestorm (ultimate barbarian ability) added - anti projectile type of spell - channeled ability type - small balance changes on abilities and statpoints per level
71 lines
2.0 KiB
C#
71 lines
2.0 KiB
C#
public static class GameConstants
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{
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public static class PlayerPrefsKeys
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{
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#region PlayerPrefs Keys
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public static string CharacterDataKey = "characterData";
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public static string CharacterInventoryDataKey = "characterInventoryData";
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public static string CharacterEquipmentDataKey = "characterEquipmentData";
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public static string PlayerCoinKey = "playerCoin";
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public static string GetCharacterDataKey(string characterName)
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{
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return CharacterDataKey + "-" + characterName;
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}
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public static string GetCharacterInventoryDataKey(string characterName)
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{
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return CharacterInventoryDataKey + "-" + characterName;
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}
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public static string GetCharacterEquipmentDataKey(string characterName)
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{
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return CharacterEquipmentDataKey + "-" + characterName;
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}
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public static string GetPlayerCoinKey(string playerName)
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{
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return PlayerCoinKey + "-" + playerName;
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}
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#endregion
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}
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public static class CharacterBalancing
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{
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public static int StatPointsPerLevel = 1;
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}
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public static class ObjectSources
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{
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#region Object Sources (example stat increase source)
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public static object AllocatedSource = "Allocated";
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public static object LevelSource = "Level";
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#endregion
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}
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public static class NetworkEventCodes
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{
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#region Network Event Codes
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public static byte JobSelection = 112;
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public static byte CancelChangeLevelVoted = 114;
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public static byte ChangeLevelVoted = 115;
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public static byte LoadLevelStarting = 116;
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#endregion
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}
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public static class NetworkPropertyKeys
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{
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public static string AvailableJobsKey = "availableJobs";
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}
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public static class Sizes
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{
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public static int TotalEquipmentSlots = 6;
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public static int TotalInventorySlots = 18;
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}
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} |