- added multiple waves of enemies spawn before boss instead of single wave + boss - added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
15 lines
270 B
C#
15 lines
270 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class JobCountMark : MonoBehaviour
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{
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public Image checkMark;
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public void SetCheckMarkState(bool state)
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{
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checkMark.enabled = state;
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}
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}
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