Pedro Gomes 833a6dc239 Job updates
- added multiple waves of enemies spawn before boss instead of single wave + boss
- added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
2024-06-29 23:14:57 +01:00

23 lines
525 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameScene : MonoBehaviour
{
[SerializeField] private ZoneData zone;
[SerializeField] private GameEvent_ZoneData onGameSceneLoaded;
[SerializeField] private List<Transform> spawnPoints = new List<Transform>();
private void Awake()
{
zone.spawnPoints = spawnPoints;
onGameSceneLoaded.Raise(zone);
}
// Start is called before the first frame update
void Start()
{
}
}