Pedro Gomes 833a6dc239 Job updates
- added multiple waves of enemies spawn before boss instead of single wave + boss
- added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
2024-06-29 23:14:57 +01:00

54 lines
1.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9f3758f8f58fdef43803eb9be1df0608, type: 3}
m_Name: PhotonServerSettings
m_EditorClassIdentifier:
AppSettings:
AppIdRealtime: 11cf9daa-b0fd-4d9f-955b-4d06acb24669
AppIdFusion:
AppIdChat:
AppIdVoice:
AppVersion:
UseNameServer: 1
FixedRegion:
Server:
Port: 0
ProxyServer:
Protocol: 0
EnableProtocolFallback: 1
AuthMode: 0
EnableLobbyStatistics: 0
NetworkLogging: 1
DevRegion: eu
PunLogging: 0
EnableSupportLogger: 0
RunInBackground: 1
StartInOfflineMode: 0
RpcList:
- ClickRpc
- DestroyRpc
- DestroySpaceship
- Fire
- RespawnSpaceship
- RPC_ChangeValue
- RPC_ChangeValueHealth
- RPC_ChangeValueMana
- RPC_OnLevelUp
- RPC_OnDeath
- RPC_RemoteInit
- RPC_DisableVisuals
- RPC_SetTriggerBasedOnAbility
- RPC_ScaleForBoss
DisableAutoOpenWizard: 1
ShowSettings: 0
DevRegionSetOnce: 1