14 lines
379 B
C#

using UnityEngine;
namespace SharpUI.Source.Common.UI.Factory
{
public class UISpriteFactory : MonoBehaviour
{
[SerializeField] public Sprite listItemBackground;
[SerializeField] public Sprite listItemBackgroundSelected;
[SerializeField] public Sprite squareButtonNeutral;
[SerializeField] public Sprite squareButtonSelected;
}
}