RiftMayhem/Assets/Scripts/Interactables/Interactions/WeaponVisualHandler.cs.meta
Pedro Gomes 5ce9c0b3a7 Bugfixes + Weapon Visual handler
- bugfix build manager on starter builds not correctly assigning keybinders with defaults
- added 2h ranged shoot animation
- added shoot animation type for abilities
- new weapon visual handler swaps visual weapons based on ability queues
2025-01-13 20:48:15 +00:00

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: a78d722996c774f4db70483799a42d4a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: