RiftMayhem/Assets/Scripts/EntityBroker/BasicStatAmplificationCalculator.cs

56 lines
2.0 KiB
C#

using Kryz.CharacterStats;
using Kryz.CharacterStats.Examples;
using UnityEngine;
public class BasicStatAmplificationCalculator : BrokerInterceptor
{
float finalValue;
protected override void Awake()
{
base.Awake();
broker.OnOutgoingDamage.Subscribe(CalculateDamageModsBasedOnStats, GameConstants.BrokerEventPriority.BasicStatAmplification);
}
private void CalculateDamageModsBasedOnStats(DamageArgs args)
{
finalValue = args.currentValue;
if (stats == null)
{
Debug.LogError("character stat influence calculator: stats null");
return;
}
for (int i = 0; i < args.sourceEffect.influencingStats.Count; i++)
{
if(stats.primaryStatsDictionary.TryGetValue(args.sourceEffect.influencingStats[i].statTag.name.ToLower(), out CharacterStat stat))
{
finalValue += stat.Value * args.sourceEffect.influencingStats[i].percentInfluence;
}
else if (stats.secondaryStatsDictionary.TryGetValue(args.sourceEffect.influencingStats[i].statTag.name.ToLower(), out CharacterStat secondaryStat))
{
finalValue += secondaryStat.Value * args.sourceEffect.influencingStats[i].percentInfluence;
}
if (args.sourceEffect.influencingStats[i].statTag.name.ToLower().Contains("attack")) args.damageType = DamageType.Attack;
else if (args.sourceEffect.influencingStats[i].statTag.name.ToLower().Contains("spell")) args.damageType = DamageType.Spell;
}
if (IsCrit(stats))
{
finalValue *= (1 + stats.GetStat("critdamage").Value / 100f);
args.isCrit = true;
}
else
args.isCrit = false;
args.currentValue = finalValue;
}
private bool IsCrit(CharacterStats stats)
{
return MathHelpers.RollChancePercent(stats.GetStat("critchance").Value);
//return Random.Range(0, 100) < stats.CritChance.Value;
}
}