RiftMayhem/Assets/Scripts/UI/MinionOwnerNameController.cs
2025-02-21 18:35:51 +00:00

19 lines
381 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class MinionOwnerNameController : MonoBehaviour
{
[SerializeField] private TMP_Text minionNameText;
private void Awake()
{
}
private void Start()
{
minionNameText.text = PlayerDataHandler.Instance.currentCharacterName.Value + "'s Minion";
}
}