- Ability projectiles now properly visually disables on remotes - network job data class created to generate json string from jobdata, workaround for scriptable object serialization
23 lines
838 B
C#
23 lines
838 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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[CreateAssetMenu(fileName = "JobDescription", menuName = "RiftMayhem/Settings/Jobs/Job Description", order = 0)]
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public class JobDescription : ScriptableObject
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{
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[Header("Title:")]
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public string title = "Skelly'nvasion Cleanup Crew";
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[Header("Description:")]
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[TextArea(10,20)]
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public string description = @"Location: The Skellyard (Graveyard)
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Mission Brief:
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Attention, Rift Hunters!The Skellyard, once a serene resting place, has been overrun by a menacing horde of skeletons - the dreaded Skelly'nvasion! As a member of the Cleanup Crew, your mission is to venture into the heart of the Skellyard and purge it of these skeletal invaders.";
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[Header("Settings:")]
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public bool showJobTitlePrefix = true;
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}
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