RiftMayhem/Assets/Scripts/IndestructableReferences.cs
Pedro Gomes 410e28e046 Player account update
- Added Player account data with list of characters
- Added character selection scene
- Loading and saving characters flow working with account names as filters
2024-07-17 11:59:51 +01:00

20 lines
423 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IndestructableReferences : MonoBehaviour
{
public List<StringSharedField> stringsharedFields = new List<StringSharedField>();
private void Awake()
{
DontDestroyOnLoad(this);
for (int i = 0; i < stringsharedFields.Count; i++)
{
stringsharedFields[i].Value = "";
}
}
}