18 lines
623 B
C#

using System;
using UniRx;
namespace SharpUI.Source.Client.UI.Game.GameScreen
{
public class GameSceneModel : IGameSceneModel
{
private const string SettingsSceneName = "Settings";
private const string SkillTreeSceneName = "SkillTree";
private const string VendorSceneName = "Vendor";
public IObservable<string> GetSettingsScene() => Observable.Return(SettingsSceneName);
public IObservable<string> GetSkillTreeScene() => Observable.Return(SkillTreeSceneName);
public IObservable<string> GetVendorsScene() => Observable.Return(VendorSceneName);
}
}