Pedro Gomes 36a7e2760d Rift Raiding Content
- Turned multi job reward button click into a whole new content
- Rift raids open up on multijob completion, allowing players to dive deep and take action into the rifts themselves
2025-01-02 23:58:07 +00:00

27 lines
842 B
C#

using Kryz.CharacterStats.Examples;
using Kryz.CharacterStats;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static GameConstants.EnemySpawning;
[System.Serializable]
[CreateAssetMenu(fileName = "ZoneData", menuName = "RiftMayhem/Settings/Zones/ZoneData", order = 0)]
public class ZoneData : ScriptableObject
{
[Header("In-game name:")]
public string zoneName;
[Header("Respective Level to Load Name:")]
public string levelName;
[Header("IsHostileZone:")]
public bool isHostileZone = true;
[Header("Rift Color:")]
public RiftType riftType;
[Header("EnemyIDs:")]
public List<EnemyID> possibleEnemies = new List<EnemyID>();
[Header("Runtime Data:")]
public List<Transform> spawnPoints = new List<Transform>();
public Transform playerBaseSpawnPoint;
}