20 lines
362 B
C#
20 lines
362 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MBT
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{
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public abstract class Leaf : Node, IChildrenNode
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{
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public sealed override void AddChild(Node node)
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{
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return;
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}
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public sealed override void RemoveChild(Node node)
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{
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return;
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}
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}
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}
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