RiftMayhem/Assets/Scripts/CharacterAnimatorParent.cs
2025-02-21 18:35:51 +00:00

17 lines
453 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterAnimatorParent : MonoBehaviour
{
CharacterAnimatorController animatorController;
public CastingStateController castingStateController;
private void Awake()
{
animatorController = GetComponentInChildren<CharacterAnimatorController>();
castingStateController = GetComponentInChildren<CastingStateController>();
}
}