26 lines
425 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameScene : MonoBehaviour
{
[SerializeField] private GameEvent onGameSceneLoaded;
private void Awake()
{
onGameSceneLoaded.Raise();
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}