Pedro Sangue3 Gomes 0b530ca632 Spellcasting system começado
Arcane/Magic explosion prototype criado
knowledge level changed to scriptable começado
prefabs de systems criados e atualizados
2019-12-05 00:44:41 +00:00

10 lines
244 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "FloatVariable", menuName = "Custom/Variables/New Float")]
public class FloatVariable : ScriptableObject
{
public float Value;
}